What’s your favourite game? It can be a computer game, bbs game, board game or even a card game. Pinball machines, sports and other games count as well.
What’s your favourite game? It can be a computer game, bbs game,
board game or even a card game. Pinball machines, sports and other
games count as well.
On 08-23-19 23:07, Nightfox wrote to The Millionaire <=-
@MSGID: <5D60D40D.41060.dove_sync@digitaldistortionbbs.com>@REPLY: <5D60AF8D.6498.sync@vert.synchro.net>@TZ: c1e0 Re: Fav Game By: The Millionaire to All on Fri Aug 23 2019 08:31 pm TM> What’s your
favourite game? It can be a computer game, bbs game, board TM> game or even a card game. Pinball machines, sports and other games count TM> as well. It's hard to choose just one with all those options. I've been
into computer games for a long time, and some of my favorite kinds are real-time strategy (Warcraft, Warcraft 2, the Command & Conquer
series), simulation (SimCity, Civilization, etc.), 3D shooter (Duke
Nukem 3D, the Unreal Tournament series, etc.).. Sometimes I like
racing games too. In the late 90s, I had a 3DFX Voodoo card, and later
a Voodoo 2, and one of the games I liked playing that supported 3DFX
was Need For Speed 2 SE. And one of the cheat codes in that game let
you make the cars in front of you crash by honking your horn. More recently, I've tried Assetto Corsa Competizione, which I think is a
fairly good PC racing game.As far as card games & board games, I like Pictionary, Guesstures, Bullshit (card game), Cards Against Humanity,
and sometimes Monopoly and others.I've always really enjoyed pinball
games too. A couple of my other favorite arcade games were Ironman Stewart's Super Off Road and Joust. Console video games: The Super
Mario Bros. games, the Mega Man series, Donkey Kong Country, Sonic the Hedgehog, etc..Nightfox--- þ Synchronet þ Digital Distortion: digitaldistortionbbs.com --- SBBSecho 3.09-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
On 08-23-19 23:07, Nightfox wrote to The Millionaire <=-
@MSGID: <5D60D40D.41060.dove_sync@digitaldistortionbbs.com>@REPLY: <5D60AF8D.6498.sync@vert.synchro.net>@TZ: c1e0 Re: Fav Game By: The Millionaire to All on Fri Aug 23 2019 08:31 pm TM> What’s your favourite game? It can be a computer game, bbs game, board TM> game or even a card game. Pinball machines, sports and other games count TM> as well. It's hard to choose just one with all those options. I've been into computer games for a long time, and some of my favorite kinds are real-time strategy (Warcraft, Warcraft 2, the Command & Conquer series), simulation (SimCity, Civilization, etc.), 3D shooter (Duke Nukem 3D, the Unreal Tournament series, etc.).. Sometimes I like racing games too. In the late 90s, I had a 3DFX Voodoo card, and later a Voodoo 2, and one of the games I liked playing that supported 3DFX was Need For Speed 2 SE. And one of the cheat codes in that game let you make the cars in front of you crash by honking your horn. More recently, I've tried Assetto Corsa Competizione, which I think is a fairly good PC racing game.As far as card games & board games, I like Pictionary, Guesstures, Bullshit (card game), Cards Against Humanity, and sometimes Monopoly and others.I've always really enjoyed pinball games too. A couple of my other favorite arcade games were Ironman Stewart's Super Off Road and Joust. Console video games: The Super Mario Bros. games, the Mega Man series, Donkey Kong Country, Sonic the Hedgehog, etc..Nightfox--- þ Synchronet þ Digital Distortion: digitaldistortionbbs.com --- SBBSecho 3.09-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
I made a reference to ugly formatted messages. This is an example from you, as I saw it. This started recently - in the last couple of weeks.
On 08-24-19 03:30, Digital Man wrote to Tony Langdon <=-
So I would definitely recommend upgrading both to the latest in CVS and then see what we see. I know MM doesn't yet support UTF-8 encoded
messages in QWK, but the latest code in CVS handles that: you can configure from the QWK menu whether or not your reader supports UTF-8,
and if not, any UTF-8 encoded message headers or text should be
converted to CP437 automatically during QWK packet creation.
I made a reference to ugly formatted messages. This is an example from you, as I saw it. This started recently - in the last couple of weeks.
There's a few things that could be happening here, but I think one critical point is that some of these messages are UTF-8 encoded and you're running versions of SBBS and SBBSecho which don't know how to handle UTF-8 encoded messages.
Re: Re: Fav Game
By: Digital Man to Tony Langdon on Sat Aug 24 2019 03:30 am
There's a few things that could be happening here, but I think one critical point is that some of these messages are UTF-8 encoded and you're running versions of SBBS and SBBSecho which don't know how to handle UTF-8 encoded messages.
I'm not sure if my messages are UTF-8 encoded. I use SlyEdit when I write messages, and I've never made any changes to SlyEdit or anything on my BBS to enable UTF-8 encoding for messages I write.
@TZUTC: -0700hard
@MSGID: 6507.sync@1:103/705 21c624d8
@REPLY: 6498.sync@1:103/705 21c5feef
@PID: Synchronet 3.17c-Win32 Aug 22 2019 MSC 1921
@TID: SBBSecho 3.09-Linux r3.138 Aug 22 2019 GCC 6.3.0
@COLS: 80
@CHRS: UTF-8 4
@NOTE: SlyEdit 1.70 (2019-08-15) (ICE style)
@MSGID: <5D60D40D.41060.dove_sync@digitaldistortionbbs.com>@REPLY: <5D60AF8D.6498.sync@vert.synchro.net>@TZ: c1e0 Re: Fav Game By: The Millionaire to All on Fri Aug 23 2019 08:31 pm TM> What’s your favourite game? It can be a computer game, bbs game, board TM> game or even a card game. Pinball machines, sports and other games count TM> as well. It's
to choose just one with all those options. I've been into computer games for a long time, and some of my favorite kinds are real-time strategy (Warcraft, Warcraft 2, the Command & Conquer series), simulation (SimCity, Civilization, etc.), 3D shooter (Duke Nukem 3D, the Unreal Tournament series, etc.).. Sometimes I like racing games too. In the late 90s, Ihad
a 3DFX Voodoo card, and later a Voodoo 2, and one of the games I liked playing that supported 3DFX was Need For Speed 2 SE. And one of the cheat codes in that game let you make the cars in front of you crash by honking your horn. More recently, I've tried Assetto Corsa Competizione, which I think is a fairly good PC racing game.As far as card games & board games,I
like Pictionary, Guesstures, Bullshit (card game), Cards Against Humanity, and sometimes Monopoly and others.I've always really enjoyed pinball games too. A couple of my other favorite arcade games were Ironman Stewart's Super Off Road and Joust. Console video games: The Super Mario Bros. games, the Mega Man series, Donkey Kong Country, Sonic the Hedgehog, etc..Nightfox--- þ Synchronet þ Digital Distortion: digitaldistortionbbs.com
--- SBBSecho 3.09-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
SEEN-BY: 103/705 154/10 203/0 218/700 221/0 1 6 242 360 229/101 426 240/5832
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SEEN-BY: 261/38 3634/15 24 27 50 119 123/50 115 14/6 300/4 3634/12 0 18/0 SEEN-BY: 123/0 1/120
@PATH: 103/705 280/464 221/1 640/1384 3634/12
I made a reference to ugly formatted messages. This is an example from you, as I saw it. This started recently - in the last couple of weeks.
I made a reference to ugly formatted messages. This is an example from you, as I saw it. This started recently - in the last couple of weeks.
Hi Nightfox,
I'm not sure if this will help or not, but since I'm connected to this echo via Dovenet QWK, and through Fidonet, I can see a difference. It seems the messages coming through QWK are either blank, or the text is cut off. The messages coming through FTN seem to be fine.
see what we see. I know MM doesn't yet support UTF-8 encoded messages in QWK but the latest code in CVS handles that: you can configure from the QWK menu whether or not your reader supports UTF-8, and if not, any UTF-8 encoded message headers or text should be converted to CP437 automatically during QW packet creation.
Re: Re: Fav Game
By: Digital Man to Tony Langdon on Sat Aug 24 2019 03:30 am
see what we see. I know MM doesn't yet support UTF-8 encoded messages in QWK but the latest code in CVS handles that: you can configure from the QWK menu whether or not your reader supports UTF-8, and if not, any UTF-8 encoded message headers or text should be converted to CP437 automatically during QW packet creation.
so are these blank msgs i'm seeing due to them quoting utf8 msgs from millionaire?
on vert my qwk acct is rigged to NO for include utf-8 chars
On 08-24-19 10:47, Nightfox wrote to Tony Langdon <=-
Re: Re: Fav Game
By: Tony Langdon to Nightfox on Sat Aug 24 2019 07:29 pm
I made a reference to ugly formatted messages. This is an example from you, as I saw it. This started recently - in the last couple of weeks.
Weird.. I've made updates to SlyEdit to not wrap new text at 80
columns (though quoted lines would be the width of the user's
terminal). I got some replies from people saying my messages looked
good. Just a couple days ago, I updated my Synchronet binaries.. I'm
not sure where the issue is.
This message is not UTF-8 encoded. However, when you replied-to and quoted The Millionaire's messages, some of his contained UTF-8 text, though the message was not tagged as containing UTF-8 text. That's why it looked like garbage to most of us. But that's now been fixed in ec's webv4 (in github).
Anyway, when you quoted his UTF-8 message text and saved your message using an external editor, Synchronet scans the message to see if it's valid UTF-8. Even though only the quoted text contained UTF-8, you didn't add any non-UTF-8 (e.g. CP437) ex-ASCII, so your entire message was determined to be valid UTF-8 and flagged as such.
Re: Re: Fav Game
By: Digital Man to Nightfox on Sat Aug 24 2019 11:54 am
This message is not UTF-8 encoded. However, when you replied-to and quoted The Millionaire's messages, some of his contained UTF-8 text, though the message was not tagged as containing UTF-8 text. That's why it looked like garbage to most of us. But that's now been fixed in ec's webv4 (in github).
Anyway, when you quoted his UTF-8 message text and saved your message using an external editor, Synchronet scans the message to see if it's valid UTF-8. Even though only the quoted text contained UTF-8, you didn't add any non-UTF-8 (e.g. CP437) ex-ASCII, so your entire message was determined to be valid UTF-8 and flagged as such.
Is there anything that an editor (such as SlyEdit) can do about that?
https://i.imgur.com/bTwpKj8.png
Weird.. I've made updates to SlyEdit to not wrap new text at 80
columns (though quoted lines would be the width of the user's
terminal). I got some replies from people saying my messages looked
good. Just a couple days ago, I updated my Synchronet binaries..
I'm
not sure where the issue is.
DM offered some possible hints, but this message looks good. :) In any case, I do need to update from CVS when I get a chance. :D
Anyway, when you quoted his UTF-8 message text and saved your
message using an external editor, Synchronet scans the message to
see if it's valid UTF-8. Even though only the quoted text
contained UTF-8, you didn't add any non-UTF-8 (e.g. CP437)
ex-ASCII, so your entire message was determined to be valid UTF-8
and flagged as such.
Is there anything that an editor (such as SlyEdit) can do about that?
Don't worry about it right now. Wait till the dust settles on the internal stuff first and then we'll see what problems remain that an editor might need to handle. My plan is of course to keep working with legacy editors that have no idea what UTF-8 is or how to handle it, so that should include your editor too until such time as you decide you want to support UTF-8 explicitly.
On 08-24-19 21:59, Nightfox wrote to Tony Langdon <=-
In one message, DM said if you quote someone's message and the text you quote contains UTF-8, Synchronet will flag the entire message as UTF-8 even if it's not and that can throw off the formatting. I'm tryign to think if there's anything SlyEdit could do about that. :/
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