I am sure this is due to it being a pre-release but found it to be slower than A35 in some places where I run mpl. Not sure if this is due to possible it being compiled differently or in a debug state?
I am sure this is due to it being a pre-release but found it to be sl than A35 in some places where I run mpl. Not sure if this is due to possible it being compiled differently or in a debug state?
I haven't touched MPL at all, so I don't know why that would be.
Yeah was odd, but moved back to A35 and seems to work fine vs A36 pre-release. Was A36 pre-release compiled differently, aka debug mode?
Yeah was odd, but moved back to A35 and seems to work fine vs A36 pre-release. Was A36 pre-release compiled differently, aka debug mode
No, all releases are/should be compiled identically by using the same scripts.
Are you talking about the Nov 3rd A36?
Yeah was odd, but moved back to A35 and seems to work fine vs A36 pre-release. Was A36 pre-release compiled differently, aka debug mode
No, all releases are/should be compiled identically by using the same scripts.
Are you talking about the Nov 3rd A36?
Gave the newest one a shot and same issue, I am running a DD to shell
out and do a cp filename filename and its delayed for some reason.
Games seem OK still but when I do the same file operations I am doing under A35 there seems to be least 3-4 second delay before returning and resuming everything.
Gave the newest one a shot and same issue, I am running a DD to shell
out and do a cp filename filename and its delayed for some reason.
Games seem OK still but when I do the same file operations I am doing under A35 there seems to be least 3-4 second delay before returning and resuming everything.
Gave the newest one a shot and same issue, I am running a DD to shell out and do a cp filename filename and its delayed for some reason. Games seem OK still but when I do the same file operations I am doing under A35 there seems to be least 3-4 second delay before returning a resuming everything.
Okay, I was thinking you said it was MPL related so I wasn't thinking about doors. This makes more sense...
When you run a door in Linux, Mystic waits differently than it used to
do in the previous versions. It watches the running process and
monitors the connection as well, so if the connection ends Mystic will send "SIGTERM" to the process and kill the node.
In the current version it checks the status every 1 second. I will make an adjustment so it checks 5 times per second in the 11/05 build. Once you test it please let me know if this is noticeable still.
Hey I put the newer Linux versions that should have the faster shell
time up on the prealpha directory.
--- Mystic BBS v1.12 A36 2017/11/04 (Windows/32)
* Origin: Sector 7 [Mystic BBS WHQ] (21:1/108)
Hey I put the newer Linux versions that should have the faster shell
time up on the prealpha directory.
--- Mystic BBS v1.12 A36 2017/11/04 (Windows/32)
* Origin: Sector 7 [Mystic BBS WHQ] (21:1/108)
Gave the newest one a shot and same issue, I am running a DD to shell
out and do a cp filename filename and its delayed for some reason.
Games seem OK still but when I do the same file operations I am doing under A35 there seems to be least 3-4 second delay before returning and resuming everything.
On 11/04/17, Pequito said the following...
Gave the newest one a shot and same issue, I am running a DD to shell out and do a cp filename filename and its delayed for some reason. Games seem OK still but when I do the same file operations I am doing under A35 there seems to be least 3-4 second delay before returning a resuming everything.
I use a number of scripts and such and have noticed improvement in A36. There is a path again:
bcw@livingroom2:/mystic$ echo $PATH
/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/snap/bin
I have noticed some minor delays, but in seconds and have noticed I can now do cal under DD again like on 1.11 which I haven't been able to do under 1.12 till down. I suspect the delays are more debug and error checking and will be less after it's working fully. I test using DD and /bin/bash limited to users with security levels 100 and more (s100).
There is a lot more I can do under Linux than under Windows where I
can't get any batch files or scripts to work. That may have improved
with this version, I'll have to try it for a while and see if I can get anything to work.
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