Slot Machine: This game has had a few updates, including some great ANSI screens created by HSM.
IdleBallz: While this was written as a proof of concept for me, I have done a few upgrades to it. You now can have up to 8 ballz, and I've also edited the prices so the game is a little more interesting when you get further into it.
Thanks in advance for any assistance you can provide.
Slot Machine: This game has had a few updates, including some great A screens created by HSM.
I dig this, and am about to call over to you and see the updates... I
had fun playing for a high score, even if it was a bit 'open' or 'easy'
at the time. I'll check it out again today!
IdleBallz: While this was written as a proof of concept for me, I hav
Maybe I jumped into the game at a time where it wasn't fully cooked, but
I couldn't figure this one out! No controls seemed to work at all - I
let it play for a long time, by itself just collecting [or not] points
by bounding off the walls - but ultimately had to drop carrier on your bbs. Sorry, it must have been at a time where it wasn't done.
I'll keep following anything you find about the e-mail part. I so want
to be a contributor... but working on the prerequisite work as of now. There isn't a BBS-python class, so...
I love how you have all these projects open for people on your bbs.
Thank you - when you release the code I love going through it, too... appreciative of your hard work, BP.
It wasn't done yet... :) It now has a small menu on the right side of the screen that lets you know what keys do what. I have also made some improvements to it today.
It is now a challenge to see how fast you can get to 1 million points. Once you hit that number, the game ends, and gives you a list of the top (shortest) times it has taken people. Also, the list will only register your best score.
LOL - I sent you an email on your board suggesting doing scoring just
like that. I get it - yer playing with these things in between me
running them. Check, sir.
Now I understand.. but yeah, I thought the same thing about scoring... shoot for the lowest time. :P Alright, now I'll have to call back and
try to get the quickest time. Cheers, and thanks for what you do for BBSing, BP.
Yup, I got an email from this awesome BBS user, who gave some great suggestions for the game... ;)
Thank you so much for the suggestions. I really appreciate them. I'll see what I can do with the slot machine game now. :)
Sysop: | sneaky |
---|---|
Location: | Ashburton,NZ |
Users: | 31 |
Nodes: | 8 (0 / 8) |
Uptime: | 19:14:16 |
Calls: | 2,095 |
Calls today: | 2 |
Files: | 11,142 |
Messages: | 949,499 |